- Any of you guys ever made some homebrew games?
- If you need help or advice...
- Anyone have 1st/3rd party NES/FC/NeoGeo kit info? -nt-
- The Development Hardware Guide
- FM Towns - help req.
- SDK/Software/Documentation thread
- FTP server created
- Game Development - silly question I know but....
- What prototype/internal disc you have?
- Let's get some things straight (Dev HW misinformation)
- 3DO Development Station
- Any idea what this disc is ?
- some cool video find in my library...
- What this is used for ?
- NGP dev util
- Bandai WS TV UTIL(dev?)
- Taito Type X
- Where do I find these systems?
- Anyone have Bandai Pippin Dev suite.
- What is this?
- FTP
- Need help with disk array
- Should I put up a FTP where Hongxing left off?
- official software sdk without hardware
- List of official psx and Dc devkit
- Some Cross/SN/Psy questions
- Hudson DSDEV
- Genesis/Megadrive and Snes official devkit
- Rare GLAM
- Dev-soft FTP
- What do you do?
- Beginer's dev console?
- Data Tape recovery question
- Gathering repair manuals in one online page
- Pippin Encryption?
- FZ-35S software released
- In search of assemblers (maybe too obscure for this forum)
- C programming question
- Issues with selling obsolete Dev systems?
- pippin development
- playdia developement
- Why not release old stuffs?
- What you think?
- A look inside Argonaut's HQ
- 16-bit 32-bit I still don't really understand
- GTA for NES
- PCFX dev
- NEC PC98
- NUON dev kit pics
- What is Code Warrior?
- Razzle shell commands
- Memorex VIS?
- Beat Mania 5th Mix Code Discussion
- Cherryroms forums, SF7
- Compiling with razzle
- 3do file system ?
- Atomiswave development setup?
- Cell info
- HV Frequency Out of Range??
- Custom Acclaim microchips
- Cross platform game development
- SLERP or LERP?
- Implode for TG-16
- Games Industry Jobs
- Some help on dev console capabilities
- Flood of Dev Hardware when next Generation arrives?
- Need help with 3DO Station 5.0 (NTSC)
- Console Game Development Kit for OSX
- Game Development hub/FTP?
- Emergency Mayhem Debug ver
- How to do the Svideo mod for my JVC X'Eye..
- Can't find the topic
- Game Development 101
- Looking for NR Writer software
- Wild Magic Game Engine
- IGS PGM Demo Released
- someone in uk pick this up!
- Proto? bootleg? other?
- I have some things to share...
- wonderwitch?
- Looking for turbografx/duo repair docs
- Is there a guide to the different devkits for different systems?
- Which system is the easiest (and hardest) to dev for?
- Differences in builds of halo.
- C#: video tut's from MS
- arcade development
- Good article for home coders. (gamedaily)
- Stupid tv connector cable question
- 3DO FZ-10 US version + VCD PAL adaptor compatibility issues!
- Worst thing you've ever done to a dev kit?
- PC Engine development
- Capcom CPS-1 Frog Feast and Source Code/Tools
- SNES / Geni Dev Systems?
- Phoenix Wright on American Cell Phones
- PX-FXGA running under Magic Engine FX, sorta..
- Complete Source Code libs for Released/Unreleased Game Titles
- Insight into the development of Shadow of the Colossus
- Flash cart dumping?
- I need to find out what this thing is worth
- Open source MechCommander 2
- hardware modifications
- PC-98 C Bus Pin-out
- Visual Studio Express
- PC Engine AV Booster no video :(
- Interesting problem?
- python games
- CD-I controller specs/pinouts
- some one was working on this.....BUT
- rockin-b c4 2005
- Looking for MS Visual Studio 97 SP3 (Service Pack Installer Only)
- Outtriger network info
- Which source use?
- A question for those who "obtain" dev kits...
- Is there any game/engine source out there?
- Best Chip Solding/Desolding equipment?
- ARM60 programming manuals
- Recommendations for an MSVC++ 2005 book
- Oldschool dev PC setup
- Possible to make an LCD to display the game title?
- Help to Connect a SCSI Dev Unit to a Laptop
- Banjo Kazooie-Tooje connection Myth...
- Which "mainstream" 3D console is the most complex to dev for?
- New to homebrew / development
- 3DO testing station problem
- Bad smell=fried board? Statistical problem
- The mod hall of shame. (Someone took an industrial solder iron to a wii.)
- Laseractive development / mastering tools
- Game Design First
- Eprom windows, how to protect
- window pops upw hen i turn on my computer
- My first real game
- SGX dev
- Anyone working on game development?
- Data parallel buses
- Schematic drawing program
- 3D Graphics Programming
- Neo-Geo Technical Documentation
- NEO homebrew games
- The easiest to develop console
- Flash Game I'm developing for a Uni project.
- Retro replacement carts
- Former FM Towns developers?
- PC-FX RGB mod?
- eprom differences
- Advice on best homebrew devkits.
- Asymetrical Speech Compression
- a good start?
- YM2612 datasheet
- Optimised JPEG decompressor for ARM
- Anyone here familiar with Flash?
- I'd like to make a fan game but lack the knowledge.
- Mega Man 9-Assembler Version (I'm in)
- Cheat codes
- Visual Studio 2k8(pro/Express) Recent Projects Clearer
- Bung SF6 bios?
- Handheld <-> Home Console?
- Windows compiler/ide: suggestions?
- Help in C#
- PCB scan requests
- Question about chip brand
- Problems with Game Doctor SF7, please help!
- Mod SF7 ram for SF6?
- MPXchanger driver?
- Speech Compression
- What is 'low-end' hardware?
- Java on consoles
- Standard characters for SMS on mobiles
- Cheap eprom programmer?
- Transmeta VLIW as handheld CPU
- Best/Worst Assembly Language Instruction Set
- Super Nintendo Demo?!
- Fastest Sort Routine
- Android Dev Phone
- PCFXGA Device Driver needed !
- Book on Console Hardware designs
- Dumping EPROM Protos with Willem EPROM Programmer?
- what jobs do I need assembly for?
- Hitachi 6309
- Most ununsual hardware architecture
- Compressing dictionaries
- For the Super Nintendo, what is the best way to initiate the sPPU?
- What's screwed up about cpu speed comparison charts
- Some music related code/project...
- CD-i development article
- Upgrading XDK Kernel?
- Manually reading ATIP information off CD-Rs
- Snes was underutilized
- WHY DON"T YOU HAVE A STUPID DELETE BUTTON!
- V64 Jr 256 Repair
- Two Quick Questions
- 64 pin DIP IC extractor?
- PS3 DEV / TEST Firmware
- Setchief & SLE4442 security codes
- flashcarts for classic systems with CF/SD card support
- AC Adapter woes
- PC-FX controller interface
- Best places to start?
- Nitro Character Studio
- Atari Releases Source Code for 7800 Games
- Design a Handheld
- Anyone know where i can get a 26 pin slimline floppy drive? (Ideally in the UK)
- Univeral Translator
- Help Req: Repairing a Turbo Express AC Adapter
- BrezzaSoft Crystal System
- SNES images on a DS?
- PC-Engine slow-mo coding Compo 2009
- Nintendo DS - Vector class = too slow?
- NDS - Extracted BIN graphics?
- no$gba - Can't buy debug version anymore?
- Anyone developing GBA still?
- Looking for a Console which is ideal for starting Game Development.
- What platforms would this game work best on?
- Looking for assembler tutorials/guides
- Do you think I'll get in?
- PC > 3DO code upload and execute?
- DS Flash cards - Custom Loader?
- Battlefield 2 vs. Modern Warfare 2
- Your development setup thread
- Amstrad Mega PC
- Atari Jaguar SNASM 2 (catalyst)
- Otaku no PCE cribsheet
- Counter-Strike for iPhone, new community based project.
- Activision Publishing Contact?
- Anyone here have experience with Android Dev(or I guess Java, too)?
- Epoch Game Pocket Computer demo released
- PC98 disasm
- Does anyone know much about the 3DO (hardware design)?
- What could be changed 4 months prior to final release?
- Complete Newbie with no clue where to start
- MSX Basic / QBASIC etc - DATA clause?
- Game Development on the Android.